Advertisement

Active Sellers
FUN.com
Puzzle Master
Things From Another World
Calendars
Burning Mountains 1916
Burning Mountains 1916
by Compass Games, Acies, Banana Games (2017)
Player Count
2

Player Ages
12+

Playing Time
3 hours to 4 hours
Categories
  • Wargame
  • World War I
  • Designers
  • Andrea Brusati
  • Mechanisms
  • Hex-and-Counter
  • Dice Rolling
  • Artists
  • Ilya Kudriashov
  • Family
  • Country: Italy
  • Magazine: Parabellum
  • Magazine: Paper Wars
  • Player Count: Two Player Only Games
  • Players: Two Players Only Wargames
  • Digital Implementations: VASSAL
  • Rating: 8.07/10 from 29 users

    Description

    First edition in Italian - Para Bellum #1 magazine

    Inferno sugli Altopiani is an Operational level board-wargame about the Spring 1916 Austro-Hungarian offensive on the Italian Front, aimed to drive to Vicenza and the Veneto plain, west of Venice, cutting off the whole front in Carnia and along the Isonzo river. One player controls the Austro-Hungarian forces, the other the Italian forces. Each player attempts to achieve, or maintain, geographical objectives to attain the victory.

    The game is in Italian, but the English rules can be downloaded on the site.
    _______________________________

    Second Edition in English by Compass Games - Paper Wars #89 magazine & game (Spring 2018 issue)

    "BURNING MOUNTAINS: The Austro-Hungarian Spring 1916 Offensive against Italy"
    Burning Mountains is a simulation wargame about the Spring 1916 Austro-Hungarian offensive on the Italian Front, aimed to drive to the Veneto plain, west of Venice, cutting off the front in Friuli and along the Isonzo river, where most of Italian Army where deployed. A little known WW I battle, that could have changed the balance of the war. It's an attrition battle, where the mountainous terrain will channel the AH efforts. A race against the time, while the Italian reinforcements hurry up to close the ever opening gaps. One player controls the Austro-Hungarian forces, the other the Italian forces. Each player attempts to achieve, or maintain, geographical objectives to attain the victory."

    Product Information (Paper Wars #89, second edition 2018):
    • Complexity: 1-10 (high): 4
    • Solitaire Suitability: 1-10 (high): 8
    • Time Scale: 2 Days per Game Turn
    • Map Scale: 2 km per hex
    • Unit Scale: Brigades and some Regiments
    • Players: 2
    • Playtime: 7 hours

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace