Advertisement

Active Sellers
Calendars
FUN.com
Puzzle Master
Things From Another World
Break Contact: The Armoured Aussie Pack
Break Contact: The Armoured Aussie Pack
by Break Contact (2007)
Player Count
2

Playing Time
3 hours
Categories
  • Wargame
  • Expansion for Base-game
  • World War II
  • Designers
  • M. McCloskey
  • Mechanisms
  • Modular Board
  • Secret Unit Deployment
  • Hex-and-Counter
  • Simulation
  • Dice Rolling
  • Family
  • Advanced Squad Leader
  • Player Count: Two Player Only Games
  • Rating: 7.5/10 from 4 users

    Description

    This is the second offering from Break Contact, containing the next 7 scenarios in the series.

    Seven scenarios for Advanced Squad Leader (ASL)

    Scenarios included are:

    BC8: From Desert to Jungle - Wau, New Guinea, 30 January 1943. The Japanese offensive at Wau had been halted. A regimental battle group failed to capture the Australian airfield near the Bululo River. Can the Australians capture a ridge overlooking the main road of the gold mining town?

    BC9: Contact Front - Oivi, Papua, 26 July 1942. Captain Sam Templeton leads a rear-guard action which pits his Australian troops against veteran Japanese infantry.

    BC10: Groff's Grief - Seoul, Korean Peninsula, 26 September 1950. The 1st Marines find themsleves at the sharp end. Fox company under the command of Captain Groff is ordered to capture a road junction below Hill 97.

    BC11: Gunter Strikes Back - Salerno, Italy, 9 September 1943. The British 2/6th Queen's Battalion captures an airfield and must defend it.

    BC12: Itson - Puriata River, Bougainville, 5 April 1945. The remnants of two Japanese regiments attack an Australian held position on a hill.

    BC13: To Mokmer Drome - Biak, New Guinea, 28 May 1944. The US 162nd Infantry Regiment is ordered to push westwards towards Mokmer airfield and secure the objective.

    BC14: Vichy Vengeance - Sidon, Syria, 13 June 1941. The West Australians of the 2/16th Battalion are ordered to advance through open country towards Sidon. The objective is a wadi north of the town. The Australians reached a point one mile short of their goal against only scattered enemy resistance. But a gap has opened between the leading companies. The Vichy French choose to exploit this opportunity with an armoured blitz.

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?
    Best Sellers
    Board Games





    Latest Searches: minecraft board games | wizards monopolu | typing | on the hunt for dinos | geom | winks | Chuckit chicken | cafe | Black stories | Vancouver island monopoly | Gilmer+girla | marvel spider-man bend and fle | lanterns | pack and stack | West ban opoly | Playskool galactic heroes | Wizards wanted | postal delivery | warhammer invasion | Tickles sounds and bights | trivia crack official | food game | Gimme+five | Touhou Shisouroku | Nursopoly | Polish monopoly | dice castle | disney frozen little kingdom elsa with shimmers | Munchkin Legends 3 Myth Prints | Replacement marbles for abalone
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us