Advertisement

Active Sellers
FUN.com
Calendars
Puzzle Master
Things From Another World
Belfort: Her Majesty's Civil Service
Belfort: Her Majesty's Civil Service
by Tasty Minstrel Games (2020)
Player Count
2 to 5

Player Ages
14+

Playing Time
2 hours
Categories
  • Fantasy
  • Economic
  • City Building
  • Expansion for Base-game
  • Designers
  • Jay Cormier
  • Sen-Foong Lim
  • Mechanisms
  • Hand Management
  • Card Drafting
  • Area Control / Area Influence
  • Worker Placement
  • Artists
  • Josh Cappel
  • Family
  • Games by the Game Artisans of Canada
  • Crowdfunding: Kickstarter
  • TMG Originals
  • Rating: 0/10 from 0 users

    Description

    Belfort: Her Majesty's Civil Service has never before seen content and is completely compatible with any edition of Belfort that was previously published. Will you have the Queen of Belfort travel the city? Will Belfort's Heritage Preservation Society change the playing field? Will Ms. Parks and Mr. Rex help or hurt the players as they attempt to win the favor of the locksmith's guild and claim the Key to Belfort? All of these are part of this NEW expansion that makes Belfort even more dynamic and exciting to play!

    But now...let's talk about what is IN the expansion!

    Less Red Tape Rules
    This rules set is designed to both speed up play and also focuses on precision timing for the players to challenge each other to come out on top in the end!

    Heritage Preservation Society
    This module will take spots from each district and restrict their use. For use when you have less then the full 5 players, it will shorten the playing field making for tougher decisions for all master builders!

    The Queen of Belfort
    Players will move the Queen to different districts in Belfort. When they build where she is located they will activate and gain one of her many powers!

    The Parks & Rex
    Ms. Parks (a Dryad) and Mr. Rex (a Lizardfolk) will travel the village districts. Depending upon where they are, they will alter how that part of Belfort scores - clever players will position themselves and these two bylaw officials for maximum effectiveness!

    The Key to Belfort
    The Locksmith Guild is one of the most powerful in the city! When you have them at your back, you will gain their influence - but beware, for they are fickle, and if another player has their ear, all of their help will vanish!

    -description from the Kickstarter campaign

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?
    Best Sellers
    Board Games





    Latest Searches: fusilier | Starcraft Brood War Expansion | dramatic charades | Te | heavy gear blitz | Kings mountain-opoly | write | chronicles of narnia | pose | master+of+economy | Qube | uri | Mats | paly dough | Cape Cod | ROCKET GAMES PIE FACEtsb | western empires | MONOPLOY HUNIOR | Rush band | Monopoly replacement property cards for Fast dealing property board game | master galleries | Dodge city opoly | bananagrams espa | monopoly icp | games of the generals | Oh | Monopoly wwewe | Vanopoly | 5min dungeon | sd ninja heroes
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us