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Barbarossa Brief, 1941
Barbarossa Brief, 1941
by (Self-Published) (2021)
Player Count
2 to 4

Playing Time
40 minutes to 45 minutes
Categories
  • Wargame
  • World War II
  • Print & Play
  • Designers
  • Lou Coatney
  • Mechanisms
  • Secret Unit Deployment
  • Hex-and-Counter
  • Simulation
  • Dice Rolling
  • Press Your Luck
  • Ratio / Combat Results Table
  • Artists
  • Lou Coatney
  • Rating: 0/10 from 0 users

    Description

    Brief as in both speed of play and File or Case or ... Dossier. :)

    VERY small footprint Barbarossa game. Like Philip Sabin's classic Eastern Front, only **3** hexes from Warsaw to Moscow, although a different configuration of those.

    4 2-month turns, basic hex and counter dice-resolved combat odds system. But lots of combat options including Pressed Attack, No Retreat! - isn't there a game by that name? :) - Siberian Reserve Gamble, etc. NO Zones of Control.

    Playing time: est. 40 minutes.

    Germans: 3 army groups, 1+1 infantry armies, 4 panzer groups, 2+1 panzerkorps. Romanian army group. Russians: 10 infantry fronts, 4 operational tank groups, the Siberians. +3 Russian tank factories (in Leningrad, Kharkov, and Stalingrad). So 31 pieces total.

    Unlike in Phil Sabin's Eastern Front, rivers and hills/mountains *are* specified. At such a small scale, the Sea of Azov had to be tortured to fit, but all the surrounding areas/hexes relate properly, so .... (It *could* be done ... sort of ... Phil! :) )

    Very adaptable to fast, easy solitaire play, as obviously as problems arise for both sides.

    —description from designer

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