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Avalanche: The Salerno Landings
Avalanche: The Salerno Landings
by GDW Games (1976)
Player Count
2

Player Ages
12+

Playing Time
6 hours
Categories
  • Wargame
  • World War II
  • Designers
  • Frank Chadwick
  • Mechanisms
  • Hex-and-Counter
  • Family
  • WWII - Italian Campaign
  • Player Count: Two Player Only Games
  • Cities: Salerno (Italy)
  • Rating: 7.21/10 from 31 users

    Description

    Avalanche: The Salerno Landings is a tactical simulation of the nine day battle for the beachhead at Salerno, Italy in September of 1943. The Allied commander will attempt to get ashore and stay ashore. The German commander will attempt to throw him back into the sea, or failing that, inflict maximum casualties on him. The German has only until the 17th of September to do so, as by then the British 8th Army, driving up from the toe of Italy, will arrive and force him to withdraw.

    Game Scale:
    Game Turn: 8 hours
    Hex: .74 miles / 1.19 kilometers
    Units: Company

    Game Inventory:
    Two 22 x 27" full color maps
    Four countersheets of which two are dual-side printed (960 1/2" counters)
    One 20-page Avalanche rulebook
    Four dual-side printed Player Aid Cards
    One 6-sided dice
    possibly one errata sheet dated July 20, 1976

    Solitaire Playability: Medium
    Complexity Level: Medium
    Players: 2 or more
    Playing Time: 6-30 hours

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