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Autarcha
Autarcha
by Armorier (2016)
Player Count
2

Player Ages
10+

Playing Time
30 minutes to 2 hours, 30 minutes
Categories
  • Economic
  • World War II
  • Designers
  • Maciej Szmidt
  • Pawe? Szmidt
  • Mechanisms
  • Tile Placement
  • Family
  • Player Count: Two Player Only Games
  • Rating: 5.5/10 from 2 users

    Description

    Join the dynamic action embedded in the turbulent times of World War II. The heroic struggle, full of sacrifices and tough decisions will make even you fail to notice how much you consume climate unpredictable clashes on the battlefield. Take on the role of an all-powerful commander and lead your troops on the way to victory.

    Autarcha is an innovative strategy, which compete with each other two parties to the conflict. Rich in variants of tactical gameplay makes every time we experience a meeting with the game again. Enhanced combat system and countless possibilities are distinguishing features of the product. Trust us and let yourself be drawn into a new world of Autarcha.

    The game takes place on the board, on which are marked various landscape elements: land, forest, mountains, rivers and cities. The board is perforated by transport links, such as road and rail. Each of these elements can be used in the game: Rail and road allow faster transport, forest and mountains hide the army and the cause that they are difficult to destroy, and the water stops, eg. Armor or artillery, which they can not overcome these obstacles. It depends on the player how to use elements of the board.

    Most important is the general staff - in most scenarios, the destruction ensures victory. It represents the player and can give orders to the other four types of units:

    Infantry - cheap unit with a relatively small range. Easy to recruit and rapid implementation to fight.
    Sappers - a specialized unit performing special operations, eg. Putting min, which in turn are invisible to the enemy
    Panzer - unit with a high cost, but high mobility in the field and long range.
    Artillery - a unit of positional far, code coverage.
    Branches can attack at a distance in their moves during the turn.

    The game is included economic aspect, each player can build infantry and sappers in the city and armored units and artillery in our factory.

    The game can be started in a simple way - choose the same set of units for each player, set them on the board and start the fight.

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