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Arachnid
Arachnid
by (Unpublished)
Player Count
2 to 4

Player Ages
10+

Playing Time
40 minutes to 1 hour, 10 minutes
Categories
  • Abstract Strategy
  • Territory Building
  • Designers
  • Roger Meloche
  • Mechanisms
  • Action Point Allowance System
  • Area Movement
  • Press Your Luck
  • Grid Movement
  • Events
  • Family
  • Animals: Spiders
  • Admin: Unreleased Games
  • Digital Implementations: TableTop Simulator Mod ( TTS)
  • Rating: 0/10 from 0 users

    Description

    You are part of a colony of intelligent spiders in a secret military research base struggling to survive in a harsh “Bug eat Bug” world. Build your web, grow your colony and enhance your skills as you struggle to gain food and fend off attackers. There is an ominous humming sound as the Hoover-Bot 3000 gets closer and closer to the web, threatening a to destroy to your colony in a horrible Hoovergeddon. Your only chance is build an EMP (Electro Magnetic Pulse weapon) from parts you find in the lab and fire it off to destroy the Hoover-Bot. Can you build the EMP in time, or will you be overrun by attacking critters and meet your Hoovergeddon.

    Game Description

    Arachnid is a cooperative game for 2-4 players. Each player is a spider with unique abilities controlled by their own action board with upgradable worker placement spots. The center play area is a hex grid, where the spiders reside and tiles are placed as the web is spun. This shared web is the spider’s home, where food is trapped, new skills are acquired, and new workers are hatched.

    Flies occasionally fly by, becoming trapped, and eventually, food. Players influence when the Flies are triggered, but this also increases the risk of Critters attacking the web. It's a fine balance between starvation and safety. Players can also enhance their spider skills, but this involves sacrificing parts of their valuable web home.

    How to lose

    -If the web somehow becomes detached from the edges of the board due to critter attacks, it will mean the end of the colony.

    -if the Golden Scarab reached the Den in the center of the web , then "Activates", the colony will be destroyed.

    -If the the Hoover-Bot reaches the web, the game will end in a horrible Hoovergeddon.

    How to win

    Find enough spare parts to create the EMP, then all spiders meet at the Den to set it off and fry the Hoover-Bot. Easy as Pie!

    —description from the publisher

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