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A.O.L.S.: An Office Life Simulator
A.O.L.S.: An Office Life Simulator
by (Self-Published) (2023)
Player Count
2 to 6

Player Ages
12+

Playing Time
45 minutes to 1 hour
Categories
  • Card Game
  • Mechanisms
  • Simulation
  • Kill Steal
  • End Game Bonuses
  • ECO-03 Market
  • Income
  • Hidden Victory Points
  • Family
  • Category: Print on Demand
  • Rating: 0/10 from 0 users

    Description

    Buy Weapons, Beat Monsters, Earn a Promotion!
    Experience the thrill of battling monsters and shopping for office supplies in A.O.L.S., an office life simulator where you and your coworkers must help in the recapture of subjects purposely released as part of an emergency release exercise, all while vying for Workers Points to impress the higher-ups and earn a promotion.

    Summary
    The game A.O.L.S. (An Office Life Simulator) is a board game where players are employees who are tasked with helping in the recapture of subjects that were purposely released as part of an emergency release exercise by their company's new owner, the Super Cool Place. The game has a cyclic pattern of shop phase, battle phase, and a "coffee break" phase. In the shop phase, workers point coins can be spent in the company shop in exchange for items, equipment, coupons, and even performance bonus cards. In the battle phase, players fight one monster from the monster pile using their equipment and office supplies card. Players will have a certain number of rounds to beat the monster, and the player with the most worked hours this week goes first. The game rewards workers points to those who excel in the assignment and perform the best, with the possibility of a promotion.

    Lore
    You are an ordinary office worker. The office building next door, dubbed the Super Cool Place, started the day by running a planned emergency release exercise of important monst- er, “Subjects” kept there. As a part of this planned emergency release exercise, the Super Cool Place has temporarily bought out your company and all of its employees. With new management comes a restructuring of the chain of command. Help in the recapture of these subjects to earn Workers Points. Spend these Worker's Points at the company shop to obtain office supplies to help in the recapture of another subject. Sell equipment and items earned in battle to obtain more Workers Points. The employee who impresses management the most after 4 battles will finally earn the promotion of their dreams! (Wins!)

    So I asked Chat GTP what the "best" part of this game was...
    "As an AI language model, I don't have personal experiences or preferences like humans do, so I cannot determine what the best part of the game is. However, I can tell you that the game seems to have a variety of mechanics, such as collecting cards, equipping equipment, battling monsters, and using office supplies, which could provide players with different ways to strategize and interact with each other. The game also seems to have a currency system, workers points, which can be used to buy items from the shop or gain performance bonus cards, providing players with another layer of decision-making. Ultimately, the best part of the game would depend on the individual player's interests and preferences."

    —desription from the designer

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