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Anima Tactics: High Arbiter Alastor
DescriptionHigh Arbiter Alastor is the Arbiter of Demons, the Dark Master of the War. There are many names for someone who has forgotten his own. As a high power under the direct command of the High Archon, Alastor has been unleashed upon the world to destroy the pillars than sustain it. Dark Azur Alliance Leader Warrior - Lv. 80At 6 | Dm 6 | Df 9 | Ar 4 | LP 18 | Re 11 | Mo 6/10 | AP 3/5 Innate Abilities: Critical Mastery ooo - Ignis (Ki, Attack) +2 Attack / +2 Damage. ooo - Pandemonium (Ki, Attack) +6 Damage. ARBITER ALASTOR Arbiter Orders Orders per Turn: 3 Influence Zone: 12 inches. Limitation: Alastor’s Arbiter Orders do not affect Characters of equal or greater level, other Arbiters, or Summoned creatures. o - Motum (Special, Effect) Move one friendly unit within Alastor's Influence Zone 2 inches. This does not count as a Movement. Motum may not be used more than once on the same Character in a Turn. oo - Terminus (Special, Attack) A friendly Unit within Alastor's Influence Zone makes a free hand-to-hand Attack with +3 Attack / +3 Damage. The character who makes this attack is removed from play after it is resolved. oo - Opugnis (Special Attack) Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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