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Anima Tactics: High Arbiter Aizen
Anima Tactics: High Arbiter Aizen
by Fantasy Flight Games (2011)
Player Count
2

Player Ages
12+

Playing Time
1 hour
Categories
  • Fantasy
  • Fighting
  • Miniatures
  • Mechanisms
  • Action Point Allowance System
  • Dice Rolling
  • Family
  • Anima Universe
  • Anime & Manga
  • Anima Tactics
  • Player Count: Two Player Only Games
  • Rating: 0/10 from 0 users

    Description

    There is no power in the Azur Alliance greater than that of High Arbiter Aizen, the Arbiter of Shadows. To most who meet him in battle, he is death incarnate. This ancient creature absorbs the power of all those he has defeated, becoming a vessel full of souls lost in the dark.
    Dark Azur Alliance Leader Warrior/Prowler - Lv. 90
    At 6 | Dm 4 | Df 10 | Ar 3 | LP 16 | Re 10 | Mo 12/16 | AP 3/5
    Master of the Shadows: Aizen is always treated as though he is in Cover when a Seek roll is made.
    Master Murderer: If Aizen kills a character with an attack while hidden, he remains hidden instead of being revealed by that attack.
    Stealing Shadows: During the Upkeep Phase, Aizen can replace his Special Abilities with the Special Abilities of any Character that that he has previously destroyed. At the beginning of subsequent Upkeep Phases, Aizen can continue to have the Special Abilities of the dead character, or can revert to his own Special Abilities.
    OO Stealth (Subterfuge, Effect)
    Aizen becomes Hidden. Upkeep: O
    OO Murderer of Gods (Subterfuge, Attack)
    +5 Attack / +5 Damage. This Attack can only be used if Aizen is Hidden.
    OOO Shadow Attack (Subterfuge, Attack, Movement)
    Put Aizen in contact with an enemy unit, then Aizen attacks them.
    This Attack can only be used if Aizen is Hidden.
    OOO The Faceless God (Ki, Attack)
    +6 Attack.


    +++ ARBITER AIZEN Arbiter Orders


    Orders per Turn: 3
    Influence Zone: 12 inches
    Limitations: Aizen’s Arbiter Orders don’t affect Characters of equal or greater level, other Arbiters, or Summoned Characters.
    oo - Opugnis (Special, Attack)
    A friendly unit within Aizen’s Influence Zone makes a free hand-to-hand Attack.
    oo - Obsidia (Special, Effect)
    A friendly unit, that isn’t within an enemy unit’s Control Zone, within Aizen’s Influence Zone becomes Hidden until the end of the turn.

    oo - Mortis (Special, Effect, Reactive)
    Immediately after a friendly unit within Aizen’s Influence Zone destroys an enemy unit, they recover 1 Action Point.

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