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Anima Tactics: Griever
Anima Tactics: Griever
by Fantasy Flight Games (2009)
Player Count
2

Player Ages
12+

Playing Time
1 hour
Categories
  • Fantasy
  • Fighting
  • Miniatures
  • Mechanisms
  • Action Point Allowance System
  • Dice Rolling
  • Family
  • Anima Universe
  • Anime & Manga
  • Anima Tactics
  • Player Count: Two Player Only Games
  • Rating: 0/10 from 0 users

    Description

    Griever, The Destroyer of the Eternal Flames, is a living myth. Personal guardian of the Empress, this unstoppable man is no mere normal being; he is an ideal made flesh. Son of Baphomet, the last praetorian that guarded the Giovanni dynasty, Griever was trained to be the final weapon of humanity, a man that can face both gods or devils with his own hands.

    Neutral Empire Leader Warrior - Lv 70
    At 6 | Dm 6 | Df 9 | Ar 3 | LP 20 | Re 10 | Mo 6/10 | AP 3/5
    Innate Abilities: Critical Mastery.
    Indomitable: If Griever suffers Damage in hand-to-hand combat, he recovers an action point. This is limited to one Action Point per Turn.
    ooo - Scar of the World (Ki, Attack)
    +4 Damage. Roll two dice and keep the highest result.
    ooooo - End of the World (Ki, Attack)
    Griever makes four consecutive attacks against the same target.

    oo - Defensive Stance (Ki, Reactive)
    This ability may be used in the moment in the Recovery Phase ends. During this Turn, Griever may Dodge any attack as a free action without spending Action Points.

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