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Anima Tactics: Deimon
Anima Tactics: Deimon
by Fantasy Flight Games (2011)
Player Count
2

Player Ages
12+

Playing Time
1 hour
Categories
  • Fantasy
  • Fighting
  • Miniatures
  • Mechanisms
  • Action Point Allowance System
  • Dice Rolling
  • Family
  • Anima Universe
  • Anime & Manga
  • Anima Tactics
  • Player Count: Two Player Only Games
  • Rating: 9/10 from 1 users

    Description

    Deimon is the head butler and guardian of the Steiner family, a man of inflexible will and indomitable skill.

    Light Black Sun Warrior - Lv. 45
    At 4 | Dm 6 | Df 8 | Ar 2 | LP 20 | Re 10 | Mo 6/10 | AP 3/4
    Psychocrystal: At the end of the Upkeep Phase you may have Deimon suffer up to three separate negative states at Lv. 1. Deimon gets +1 Damage for each negative state counter on him no matter how they got there.
    Butler: At the beginning of the game you must chose another friendly unit to be Deimon's master. Summons and Undead can't be chosen as Deimon's master. Deimon can Intercept a Ranged Attack or Charge that targets his master if he is within 4 inches of the Line of Attack. If Deimon's master is destroyed, he gets Berserker Lv. 3.
    Attendance: During the Recovery Phase, if Deimon is within 4 inches of his master, he may recover 1 less Action Point to have his master recover 1 more.
    ooo - Psychochange (Ki, Attack)
    +4 Attack. If this Attack causes damage, transfer all of the negative state counters on Deimon to the defender. Effect 18.

    ooo - Psychocrusher (Ki, Attack)
    +1 Attack. This Attack causes Throw and affect all enemy units within 2 inches of Deimon.

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