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Angels Two-Zero
DescriptionFJGaming builds on the foundations of Biplane Barmy and Blazing Jets to release Angels Two-Zero. This self-contained PDF print-and play game allows you to simulate the air to air battles of World War II from the European Air War to the Pacific campaigns. Like Biplane Barmy and Blazing Jets, the emphasis is on quick play (ten minutes or less) and tactics over luck, using FJGamings unique “Choose and Move” game mechanics. Angels Two-Zero presents rules for air to air combat in the early years of World War II. The approximate cut-off date is mid-1942. This allows the playing of the Battle of Britain and the opening salvos of the Pacific war. Two or more players take sides, one side being the Allied forces and the other the Axis forces. Angels Two-Zero shares many rules with Blazing Jets and Biplane Barmy, its Contemporary and World The game is a 79 page book including: Hand-painted full colour watercolour covers,
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