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Amygdala
Amygdala
by Delta Vision Publishing, Cranio Creations, Maldito Games, Game Brewer, Fruhling-Honpo, Rozum (2023)
Player Count
2 to 4

Player Ages
10+

Playing Time
1 hour to 1 hour, 30 minutes
Categories
  • Abstract Strategy
  • Designers
  • Wolfgang Kramer
  • Michael Kiesling
  • Mechanisms
  • Tile Placement
  • Set Collection
  • Pattern Building
  • Area Control / Area Influence
  • Artists
  • Anastasia Cartovenco
  • Family
  • Theme: Psychology
  • Crowdfunding: Gamefound
  • Digital Implementations: Tabletopia
  • Rating: 4/10 from 3 users

    Description

    Life is full of emotion, and the region of the brain primarily associated with processing these emotions is the amygdala.

    In the abstract strategy game Amygdala, players vie for control of different regions, each associated with an emotion. They must collect and store emotional resources in their memory bank which they will use to unlock emotions from their mind, then place these emotion tiles on the main game board.

    Emotion tiles can be connected in networks of like emotions to score points. The player with the most emotions in each region can score big points at the end of the game, but only if they manage to unlock and place a claim tile belonging to the region they wish to score.

    —description from the publisher

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