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Ampel
Ampel
by nestorgames (2013)
Player Count
2

Player Ages
8+

Playing Time
15 minutes
Categories
  • Abstract Strategy
  • Designers
  • José Manuel Astilleros García-Monge
  • Mechanisms
  • Pattern Building
  • Artists
  • Néstor Romeral Andrés
  • Family
  • Combinatorial
  • Player Count: Two Player Only Games
  • Rating: 7.23/10 from 9 users

    Description

    In Ampel (German for "traffic signal"), two players compete to make as many "traffic signals" as possible. A traffic signal is three consecutive discs in a line, in the formation red-yellow-green. The catch is that one player plays red, and the other plays green; the yellow discs are neutral, and never move — other than being removed upon formation of a traffic signal.

    On your turn, you must perform the following three steps in order:
    1. Move one of your discs.
    2. Move one of your opponent's discs (except the one she just put into play).
    3. Add one of your discs, but not in such a way as to directly create any traffic signals.
    The movement rules on the triangular grid are as follows:
    • The disc moves in a straight line along the lines of the grid.
    • The number of spaces it moves is equal to the total number of discs in that line.
    • Each time the disc reaches an obstruction, it must change direction, as you wish (but not 180°).
    • It must be able to move its full movement, or it can't be move.

    Each time a player forms a traffic signal, she removes the discs from the board, keeps the yellow as a prize, and gives the red and green back their respective owners. As soon as one of the players has captured half or more of the yellow discs, she wins!

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