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Ambition
Description
The usual object is to avoid taking the most points in a round and, secondarily, to score as many as possible up to that. (That is, if the 120 points split 42-34-25-19, it's best to be the '34' and worst to be the '42'.) Bonuses, known as Nil and Slam, are given respectively for taking no points or for taking 75+. Thus, almost any hand dealt has some strategy: few terrible hands exist. Ambition is as much a game of players, and the interactions of their varying strategic objectives, as of cards. For improvement's sake, the inventor has updated the game several times since its first publication in November 2003. The most recent rules were published in July 2012. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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