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Alternate Souls: Arena Card Game
Alternate Souls: Arena Card Game
by Japanime Games (2020)
Player Count
2
Categories
  • Card Game
  • Fantasy
  • Collectible Components
  • Designers
  • Eiji Shishido
  • Mechanisms
  • Variable Player Powers
  • Grid Movement
  • Deck Construction
  • Family
  • Anime & Manga
  • CCGs (Collectible Card Games)
  • Crowdfunding: Kickstarter
  • Player Count: Two Player Only Games
  • Rating: 0/10 from 0 users

    Description

    Summon your armies to the battleground - customize your deck, protect your Ruler, and battle your Linkers to win the day!

    A basic game starts with:

    • Four acrylic standees of your characters (one Ruler/J-Ruler and three Linkers)
    • A 20-card deck (five cards per character)
    • A map
    • Score Tracker

    Opponents will start at either end of the map - one opponent chooses which side of the two-sided map will be used, while the other gets to place their standee first. Linkers begin on the map (starting spots are designated on their card) while Rulers wait on the score tracker to make their appearance.

    Each turn, players gain energy to be used by their armies to move, attack or defend, while the Ruler moves along the Score Tracker:

    Once the Ruler reaches the "zero" end of the Score Tracker, they charge onto the battlefield to join the fray!

    Points are scored for:

    • Reaching the opponent's end of the battlefield (1 point)
    • Making the opponent 'deck out' - if a player uses all of their cards and needs to draw but can't without shuffling, it's a 'deck out' and worth 1 point to the opponent
    • Defeating an opponent's ruler and sending them back to the Score Tracker (2 points)

    The first player to reach 2 points or bring their opponent to zero is victorious!

    In the full game, you will choose 5 Linkers and 1 Ruler to play with. Each character comes with one stat card and 5 Action cards, so you have a total of 30 action cards. You will choose TWENTY of those cards to play with for this match, and set the 10 other cards aside. You will play the match with a deck of 20 total action cards, setting one of each Linker up on the board in the spaces designated by your Ruler. Just like in the basic game, the Ruler will then go on the score tracker, based on the value of that Ruler, and will enter the game as the J-Ruler once the game has passed that many rounds. Scoring will continue the same.

    —description from the publisher

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