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Alfred the Great: The London Campaign, 885 AD (Volume 5)
Alfred the Great: The London Campaign, 885 AD (Volume 5)
by High Flying Dice Games (2021)
Player Count
2

Player Ages
12+

Playing Time
2 hours, 30 minutes to 3 hours, 30 minutes
Categories
  • Wargame
  • Medieval
  • Designers
  • Mark H. Sheppard
  • Mechanisms
  • Hex-and-Counter
  • Simulation
  • Dice Rolling
  • Grid Movement
  • Minimap Resolution
  • Movement Points
  • Artists
  • Bruce Yearian
  • Family
  • Country: England
  • Cities: London
  • History: Viking expansion
  • Player Count: Two Player Only Games
  • Components: Map (Continental / National scale)
  • Component: DTP games
  • Rating: 7.7/10 from 5 users

    Description

    Alfred in this period commenced both the re-structuring of his Army and his Burh building program in earnest.

    In 885 a Viking army that had been active in Frankia sailed and attacked Rochester, a pivotal Town/Burh with its confluence of roads and river running thru it. The Vikings of East Anglia, under Alfred’s longtime nemesis Guthrum, now saw an opportunity with their Viking Allies to strike back at their Saxon antagonists.

    Lundene had been held as a defensive base by the Vikings since 871AD; by reinforcing the existing walls in the old Roman town they commanded a strategic asset which controlled the Thames River from both trading and military perspectives. If Alfred was to achieve his goal of an Anglo- Saxon England than this would have to rectified.

    Kings are of great importance in this series of games. When they are leading the warriors in combat your moral and thereby fighting ability is increased, without them it is weakened. Of course, the loss of a King in battle can also mean the loss of your cause. However, in this era risks must be taken to take and hold the crown. Saddle your horse and grab your sword for the King has called you to war…for God and Wessex!

    Each copy of Alfred the Great vol. 5: The London Campaign is composed of the following:

    Two 11 by 17 hex map sheets.
    Two sheets of 267 (total) single-sided, un-mounted counters.
    Two Battle Boards.
    Two Supply Tracks.
    Nine pages of rules including designer notes and examples of play.

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