Advertisement

Active Sellers
Puzzle Master
Things From Another World
FUN.com
Calendars
Alaska
Alaska
by Otto Maier Verlag, Grow Jogos e Brinquedos, Educa Sallent SA, ?? ???? ???????? ?.?. (1979)
Player Count
2 to 4

Player Ages
12+

Playing Time
1 hour
Categories
  • Transportation
  • Designers
  • Eric Solomon
  • Mechanisms
  • Tile Placement
  • Pick-up and Deliver
  • Artists
  • Urs Waldvogel
  • Family
  • Promotional Board Games
  • Theme: Arctic
  • States: Alaska
  • Rating: 0/10 from 0 users

    Description

    Players compete to collect their container blocks from a central island and return them across the ice sheet to their respective camps before the Spring thaw.

    The game runs in two parts; Winter as the players lay ice tiles across the hex board to the central island, and Spring as the thaw allows the players to remove ice tiles. In your turn, you draw from deck 1 which shows a 1,2 or 3 hex tile and a number on the winter/spring header/footer. After placing the tile in the hex-board, you then draw an action card from deck 2. Most are played immediately (Polar Bear, Frostbite, Found Container) but others you can save and use later (Robbery, Fog, Helicopter). Then the player can move their truck up to free places.

    A 3-hex ice tile counts as one space, so a player with a shorter route may profit early, but when the thaw comes, the other players can quickly remove the shortcut. The Polar Bear acts as a barrier and is often moved around. The other action cards can be beneficial (Found Container means you simply put a container in your truck where you are) or hinder you (Frostbite means you must drop the container and your truck jumps to your camp). Players can only rob dropped containers, not other trucks.

    The Spring thaw only comes when all the ice tiles that can be placed are down. You keep using deck 1, but simply read the alternative symbol for the thaw. There are fewer thaws, so the ice sheet stays active for some time, forcing players to make longer detours. You cannot remove an ice tile if it holds a truck or the bear, and tiles with dropped containers only go last. The game sort of stops when no containers can be collected, but since Helicopter action cards allow you to jump from place to place, the actual end-point is not precise.

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?
    Best Sellers
    Board Games





    Latest Searches: on-off rook | deathrattle | Seagull Magician | catch phrsaw | Naruto cryptozoic | Celestia | shadow hunters expansion | Bazaar | roller coaster tycoon | AERA | mixed+signals | tapestry | North+Wind | monopoly cocoa beach | pain doctors | monopoly adelaide | safari | back up three board game | Zathura | jonas brothers | Aggieopoly | greek mythology | cuthulu | Spit fire dice | sesame figurines | superman monopoly | monopoly westbank louisiana edition | tick tack | North carolina | maze runner
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us