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Airport Football
Airport Football
by (Self-Published), Angry Ogre Games, Happytimes (2013)
Player Count
1 to 2

Player Ages
8+

Playing Time
15 minutes
Categories
  • Fantasy
  • Exploration
  • Racing
  • Sports
  • Fighting
  • Maze
  • Print & Play
  • Designers
  • Daniel Callister
  • Michael Cox (II)
  • Janar Saaron
  • Kevin Cox (II)
  • Mechanisms
  • Modular Board
  • Campaign / Battle Card Driven
  • Roll / Spin and Move
  • Paper-and-Pencil
  • Take That
  • Artists
  • Bill Clemons
  • Janar Saaron
  • Family
  • Sports: American Football / Gridiron
  • Holidays: Christmas
  • Rating: 8/10 from 1 users

    Description

    Tired of "Tic-Tac-Toe" and "Hangman"? Try Pencil Football (a.k.a. Airport Football)! It's a paper and pencil game for 1 or 2 players simulating a game of American Football. All you need to play is something to write on and something to write with. That means it's free!

    The game is played in 4 quarters. Each quarter consists of a player taking a turn on offense and on defense. Offense always starts at their opponent's 35 yard line.

    Offense: You have 4 downs to score. Write the appropriate letters in a 6-digit code to represent your play:
    Run = three 'R's
    Pass = two 'P's
    Hail-Mary = three 'P's
    Field Goal = one, two, or three 'F's (depending on field position: >30, 10 - 30, <10 yard line)

    Defense: Without seeing your opponent's play, choose 3 distinct numbers between 1 and 6. These are the left-to-right digits in the offense's play that you block this down.

    A run is successful and moves the offense 10 yards if at least two 'R's are unblocked.
    A pass is successful and moves the offense 20 yards if both 'P's are unblocked.
    A hail-mary is successful and results in an instant touchdown if all 3 'P's are unblocked.
    A field goal is successful if at least 1 'F' is unblocked.

    If you score a touchdown you can attempt a field goal from the 5 yard line or attempt a 2-point conversion from the 5 yard line.

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