Advertisement

Active Sellers
Calendars
Puzzle Master
FUN.com
Things From Another World
Air Scarmush: Tactical Flight Contest
Air Scarmush: Tactical Flight Contest
by (Self-Published) (2022)
Player Count
2 to 4

Player Ages
12+

Playing Time
30 minutes to 1 hour, 30 minutes
Categories
  • Wargame
  • Print & Play
  • Aviation / Flight
  • Designers
  • Christophe W. Roth
  • Mechanisms
  • Simultaneous Action Selection
  • Hex-and-Counter
  • Simulation
  • Scenario / Mission / Campaign Game
  • Artists
  • Christophe W. Roth
  • Family
  • Digital Hybrid, App Required
  • Rating: 5.5/10 from 2 users

    Description

    A 'hybrid board/app' tactical air combat game for two players that runs on a 'simultaneous turn by turn' basis over a board of hexagons. (Print n' Play)

    This unique system allows you to apprehend the flow of an air engagement (dogfight) in a dynamic and realistic way. Hands on throttle-and-stick, you manoeuver to get into your opponent's six, or to get out of the pursuit! It's a duel of minds in which the most experienced pilot will certainly win.

    A bomber is not able to turn its nose as fast as a fighter and the latter does not have the same turn rate at different airspeeds. In this game, each aircraft has a specific flight model (energy management chart) which you can study to integrate its strengths and weaknesses. Moreover, the resolution of offensive actions takes into account the actual position/attitude of the planes and evasive manoeuvres to determine success.

    The app contains the game manual, the scenarios, a link to the pdf document to print and shape and the user interface to easily select and present your choices.

    Each game turn represents 8 seconds of flight time, which allows complex manoeuvres such as Immelmann, Split S, High yo-yo or Barrel rolls to be performed in sequence.

    The game features 20 skirmish scenarios (involving up to 8 airplanes) that include air-to-air and/or air-to-ground objectives, 5 aircraft types (fighter, interceptor, ground attack, bomber, transport) and 11 weapon/action types (cannon, missiles, bombs, countermeasures,...). Each scenario offers a number of points to be won by each team, the one that has won the most points wins the battle.

    -description from the publisher

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace