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Air Postal
Air Postal
by Platypus Game (2023)
Player Count
1 to 4

Player Ages
14+

Playing Time
45 minutes to 2 hours
Categories
  • Transportation
  • Exploration
  • Economic
  • Racing
  • Travel
  • Aviation / Flight
  • Designers
  • François-Gilles Ricard
  • Eric Fortunato
  • Mechanisms
  • Action Point Allowance System
  • Area Movement
  • Dice Rolling
  • Connections
  • Investment
  • Movement Points
  • Artists
  • Antoine Waterlot
  • Family
  • Crowdfunding: Kickstarter
  • Admin: Unreleased Games
  • Interwar
  • Crowdfunding: Gamefound
  • Rating: 9.33/10 from 3 users

    Description

    The game begins at the dawn of the 1920s, and the player-pilots aim to open the first air routes. To do this, they have at their disposal only a few military biplanes from the First World War, such as the Breguet XIV, recycled into dusty transport planes. These machines were often outdated and underpowered, forcing pilots to fly only on the shortest routes. Then, thanks to the technological and commercial development, they will have at their disposal more and more efficient aircrafts, and will be able to venture on more and more important distances. Then will come the time to try to accomplish great firsts, such as crossing the Atlantic or crossing the Andes, with the ultimate goal of an aerial tour of the globe!

    The Air Postal game is built around a solid historical context highlighting the pilots of the time, men and women with incredible destinies, as well as the most famous civilian airplanes of the 20s and 30s... some of which are still flying today, nearly a century after having written the most beautiful pages of aviation history in the sky! Finally a game that deals with the peaceful, technological and heroic aspects of the world of aeronautics, and allows you to relive an epic that has become mythical: the fabulous flight of air transport.

    Goal of the game:
    To become a legendary pilot by accumulating the most GLORY POINTS. GLORY POINTS are earned during the game by flying to a STAGE CITY, completing an OBJECTIVE and achieving a world-first flight. In addition, at the end of the game players also earn GLORY POINTS based on the TECHNOLOGICAL LEVEL of their aircraft and the amount of money they have.
    On his turn a player must perform one of the following three actions:
    • take an OBJECTIVE card and collect your INCOME.
    • improve its aircraft or change it.
    • Load your aircraft, refuel, fly and deliver passengers or goods.

    During a flight you roll the dice corresponding to the colors of the course. The length of the route, the fuel used, the endurance of the pilot and the reliability of the engine will allow you to cover the distances or not.

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