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Afriboria
DescriptionDESIGNER'S NOTES: Since many colonial games are played in "Darkest Africa", an (optional) set of "event cards" is added in order to spice up the "adventure" type games. When using the fast play variant, games with 20-30 native units (and about half of that number of imperial forces) can be concluded in 90-120 minutes (ideal for a club night). In order to have a balanced game, the number of victory points to be scored by imperialist armies should be around 1.5 times higher than for native forces. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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