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Things From Another World
Aduanas y aranceles
Aduanas y aranceles
by ERNESTO_VARGAS GAMES
Player Count
3 to 4

Player Ages
11+

Playing Time
1 hour to 1 hour, 30 minutes
Categories
  • Card Game
  • Nautical
  • Economic
  • Ancient
  • Educational
  • Designers
  • Ernesto Vargas Sánchez
  • Mechanisms
  • Action Point Allowance System
  • Simulation
  • Events
  • ECO-03 Market
  • Rating: 0/10 from 0 users

    Description

    Game of economy, about world trade, ships, exports and imports, empires are destroyed and now they are forced to trade to prosper, they have been transformed into countries, each one has a resource, to trade.

    How do you play and win the game?
    Each country produces a resource, has two ships, each one has a personal board with its customs area and character card. The objective is to send ships to other countries to buy resources, or if you go to islands you can steal resources, and then unload them at customs, these resources are exchanged for resource cards, the first country that collects three cards wins.

    How do players trade?
    If a ship arrives in a country, it has the option of buying resources, which are guided by the market price. If there are many resources it will be sold cheaply and if there are few resources it will be sold high.

    What are the players doing?
    Each player must send ships, to gather the resources or play the event cards (war, tariffs, exchange) that will serve to ruin the plans of the other countries, when you gather the resources that the resource cards ask for, you take it.

    Juego de economía, sobre comercio mundial, barcos, exportaciones e importaciones, los imperios están destruidos y ahora están obligados a comerciar para prosperar, se han transformado en países.

    ¿Cómo se juega y gana el juego?
    cada país produce un recurso, cuenta con dos barcos, cada uno tiene un tablero personal con su zona de aduana y carta de personaje. El objetivo es enviar barcos a otros países para comprar recursos, o si va a islas puede robar recursos, para después descargarlos en la aduana, estos recursos se canjean por unas cartas de recursos, el primer país que junte tres cartas gana.

    ¿Cómo comercian los jugadores?
    si un barco llega a un país tiene la opción de comprar recursos, los cuales se guían por el precio del mercado, si hay muchos recursos se venderá barato y si hay pocos recursos se venderá caro.

    ¿Lo que hacen los jugadores?
    cada jugador deberá enviar barcos, para juntar los recursos o jugar las cartas de evento (guerra, aranceles, intercambio) que servirán para arruinar los planes de los demás países, cuando juntes los recursos que pide las cartas de recursos, te la llevas.

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