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Action Stations! (Third Edition)
Action Stations! (Third Edition)
by A & A Game Engineering (2002)
Player Count
2 to 12

Player Ages
16+
Categories
  • Nautical
  • Wargame
  • Miniatures
  • World War II
  • World War I
  • Korean War
  • Designers
  • David Manley
  • Mechanisms
  • Roll / Spin and Move
  • Simulation
  • Dice Rolling
  • Rating: 7.6/10 from 10 users

    Description

    Naval Wargames Rules for Coastal Forces
    1914 – 1953

    by David Manley

    Current Edition 3.2

    40 pages; recommended scale 1/600; complexity: 7/10; level of detail: 6/10; avg game length 2 hours; dice required: D10, D6

    View Summary of Contents

    These rules are designed to fight actions in the First and Second World Wars and the Korean War. They provide the opportunity to re-fight skirmishes in the Channel, the Med and the Pacific with MTB attacks on Convoys and similar furious engagements. They are designed for use with models currently available in various scales, and come complete with a data annexe covering 140 vessels and 90 aircraft. (All that you could possibly wish for in your games.)

    Summary of Contents

    INTRODUCTION: Scales; Required Material; Model Bases; Conventions; Designer’s Notes

    SHIP AND CREW CLASSES: Ship Classes; Damage; Crew Quality; Weather; Weather Change

    ORDER OF PLAY: Damage Control Rolls; Initiative and Order of Movement

    MOVEMENT: Crash Starting Engines; Drifting; Speed Loss through Hull Damage; ‘Silent’ Engines; Collisions; Running Aground; Towing

    VISIBILITY AND DETECTION: Gunfire; ‘Darkened Shores’; ‘Superior Camouflage’; Starshells and Flares; Searchlights; Illuminated Areas; Audio Detection; Smoke Floats; Radar; Dummy Markers

    GUN ATTACKS: Determination of Damage and Surprise; Rates of Fire; Changing Targets; Lines of Fire; Firing Procedure; Hit Location; Armour; Effects of Hits; Weapon Hits; Damage Control; Shore Batteries; Weapon Applicability

    TORPEDO ATTACKS: Launching Torpedoes; Hitting the Target; Effects of Torpedo Hits; Reloads; Homing Torpedoes; Circling Torpedoes; Stern Launched Torpedoes; Torpedoes in Shallow Water

    LAND FORCES: Troops; Vehicles; Buildings; Dock Gates

    SUBMARINES: Diving; ASW Attacks; Damage whilst Submerged; Limitations on Submarine Offensive Actions

    Q SHIPS: Hidden Weapons; Special Weapons; Special Features; Q Ship Scenarios

    MINE WARFARE: Types of Mines; Hits on Minelayers; Mine Laying; Detonation; Minesweeping

    AIRCRAFT: Taking Off and Landing; Air to Air Combat; Surface to Air Combat; Air to Surface Combat; Aircraft Damage

    SPECIAL RULES: Survivors; Boat Transfers; Sinking Vessels; Holman Projectors; Depth Charge Attacks on Surface Ships; Swamping

    WORLD WAR TWO DATA TABLES: Typical Merchant Vessels; British Vessels; German Vessels; Italian Vessels; Japanese Vessels; Russian Vessels; United States Vessels; Minor Nations Vessels; British Aircraft; German Aircraft; Italian Aircraft; Japanese Aircraft; Russian Aircraft; United States Aircraft

    WORLD WAR ONE DATA TABLES: World War 1 Vessels; World War 1 Aircraft

    REFERENCES; TEMPLATES; LARGE CRAFT DATA SHEET; SMALL CRAFT DATA SHEET

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