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Absolwenci
Absolwenci
by Faculty of Management, University of Warsaw (Poland) (2022)
Player Count
3 to 5

Player Ages
10+

Playing Time
1 hour to 1 hour, 30 minutes
Categories
  • Economic
  • Educational
  • Designers
  • Micha? Mijal
  • Adam Chmielewski
  • Mechanisms
  • Auction/Bidding
  • Events
  • End Game Bonuses
  • Income
  • Contracts
  • Auction: Turn Order Until Pass
  • Artists
  • Adam Kosik
  • Family
  • Theme: School / College / University
  • Rating: 0/10 from 0 users

    Description

    Description in Polish:
    W grze Absolwenci wcielisz si? w osob? prowadz?c? firm? doradcz?. B?dziesz pozyskiwa? absolwentów o ró?nych kompetencjach i podnosi? ich kwalifikacje. W?a?ciwie dobrany zespó? pozwoli Ci na realizacj? coraz bardziej wymagaj?cych kontraktów. B?dziesz zdobywa? pieni?dze na rozwój, szkoli? pracowników i dba? o presti? swojej firmy. W zarz?dzaniu sk?adem zespo?u b?d? Ci przeszkadza? headhunterzy podkupuj?cy pracowników. Niekiedy pracownicy sami zdecyduj? si? opu?ci? szeregi zespo?u. Na szcz??cie, nadal mo?esz si?gn?? po absolwentów Wydzia?u Zarz?dzania.

    English translation:
    In the game Graduates you will play the role of a person running a consulting company. You will attract graduates with various competences and raise their qualifications. A properly selected team will allow you to implement more and more demanding contracts. You will earn money for development, train employees and take care of the prestige of your company. Headhunters who subscribe to employees will hinder you in managing the team composition. Sometimes employees decide to leave the ranks of the team themselves. Fortunately, you can still reach for graduates of the Faculty of Management.

    The turn of the game consists of several steps:
    - uncover bonus and event cards for the round
    - lay out graduate and contract cards
    - earn income
    - bid for graduates
    - assign and train graduates/employees
    - fulfill contracts
    - resolve bonus and event cards

    The flow of the game is simple: after learning what bonus and event cards will bring at the end of round, players bid for graduates with specific sets of skills. After acquiring them players invest in graduates' development by paying for their training and marking the progress on their player boards. Once the players developed teams of employees matching the requirements of laid out contracts, they can fulfill contract cards and earn rewards (points, money or further employee development). At the end of every round some employees leave the teams and replacements will need to be found in consecutive rounds.

    Main sources of points are:
    - contract cards (about 55% of points)
    - bonus cards (about 15%)
    - end-game bonuses (about 20%)
    - dividend (about 10%)

    -description from designer

    Game Discussions

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