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Things From Another World
Enemy at the Gates
Enemy at the Gates
by The Gamers (1994)
Player Count
1 to 4

Player Ages
12+

Playing Time
4 hours to 100 hours
Categories
  • Wargame
  • World War II
  • Designers
  • Dean Essig
  • Mechanisms
  • Hex-and-Counter
  • Simulation
  • Dice Rolling
  • Zone of Control
  • Artists
  • Dean Essig
  • Family
  • Operational Combat Series
  • Country: Ukraine
  • Country: Russia
  • Country: Soviet Union
  • Cities: Kharkov
  • Rating: 0/10 from 0 users

    Description

    On a cold, foggy morning in November, 1942, a four-hour artillery barrage rocked the Rumanian lines north and south of Stalingrad. Countless swarms of Red infantry, tanks, and guns then swept the lines. In four days, the pincers met near Kalach-um-Don – entombing the 6th Army in Stalingrad. During the next three months, the Germans will reel from successive Soviet hammer blows, try in vain to relieve the 6th Army, and fail to supply it from the air. The 6th Army surrenders, and only the counter-attack by von Manstein’s panzers stop the red tide. The turning point of World War II in Europe has passed.

    Enemy at the Gates covers the entire period from 19 November 1942 to mid-March 1943. There are numerous one and two map scenarios. The game covers Operation Uranus, Operation Little Saturn, the German Relief and airlift efforts, and Operation Star and Gallup (to include von Manstein’s famous “backhand blow”).

    Extensively researched, playtested, and developed, Enemy at the Gates will satisfy the Eastern Front interest of any gamer who wants to know more than the pulp-history version of these pivotal events!

    Features:
    • Dynamic and fluid situation
    • All of the pivotal battles in AG South
    • The creation of the Stalingrad pocket
    • The relief effort and airlift
    • Mansteins famous Backhand Blow!
    • Follow-on to the popular Guderian's Blitzkrieg: The Drive on Moscow game and system- refined based on player feedback
    • Player skill is highly rewarded
    Game Scale:
    • Turn: Half-week
    • Hex: 5 miles / 8 Km
    • Units: Battalion to Army
    Game Inventory:
    • Four 22 x 34" maps (Maps A, B, C & D)
    • One 8 x 11" Stalingrad 'Blow-Up' map
    • Eight dual-side printed countersheets (5 combat, 3 markers - 2,800 1/2" counters)
    • One 36-page OCS rules booklet
    • One 36-page Enemy at the Gate game specific rules booklet
    • Two 6-page OCS version 2.0 Charts & Tables Folders
    • Four Player Aid cards
    • Two 6-sided dice

    Complexity: High
    Solitaire Suitability: High
    Playing Time: 4-100 hours
    Players: 1 or more

    (from the Game Box)


    All 4 maps were changed and reprinted in 2001.
    Updated and replaced by Case Blue.

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