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5150: No Limits – Maiden Voyage
5150: No Limits – Maiden Voyage
by Two Hour Wargames (THW Game Design) (2018)
Player Count
1 to 2

Player Ages
14+

Playing Time
30 minutes to 1 hour, 30 minutes
Categories
  • Science Fiction
  • Wargame
  • Print & Play
  • Designers
  • Ed Teixeira
  • Mechanisms
  • Campaign / Battle Card Driven
  • Cooperative Play
  • Dice Rolling
  • STR-04 Solo Game
  • Artists
  • David Hassell
  • Sade
  • Family
  • Solitaire Wargames
  • 5150 Science Fiction Wargames
  • Theme: Mech Warfare
  • Rating: 0/10 from 0 users

    Description

    5150: No Limits - Maiden Voyage is the Core Rules for unlimited adventures in a complete Sci Fi Universe. With Maiden Voyage you have the rules for all of the Scenario Books to follow.

    Inside you'll find:
    14 Use as you want scenarios.
    16 Linked Scenarios taking you on one connected Story.
    Includes New Hope City - a Metro where an opportunity lies behind every danger.
    Color Card stock counters and a Battle Board to get you into the game right away.
    Over six Races to choose from.
    A low book keeping Campaign system that lets you track how well your Character does.
    Rules for planet bound and space combat with a variety of weapons and ships.

    Be a Smuggler, a Pirate, maybe a Mercenary or Bounty Hunter. With over 30 Professions, there's No Limits on what you can be!

    All books are made for the solo and cooperative gamers in mind - no Game Master required!

    Also, the rules and adventures in 5150: No Limits can be used with any of our other 5150 Books, especially our companion military series - 5150: Missions!

    —description from the publisher

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