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Storm Over Stalingrad
Storm Over Stalingrad
by Multi-Man Publishing, Game Journal (2006)
Player Count
1 to 2

Player Ages
12+

Playing Time
3 hours
Categories
  • Wargame
  • World War II
  • Designers
  • Tetsuya Nakamura
  • Mechanisms
  • Area-Impulse
  • Area Movement
  • Dice Rolling
  • Artists
  • Nicolás Eskubi
  • Family
  • International Games Series
  • Country: Russia
  • "Storm Over" area impulse series
  • Cities: Volgograd (Russia)
  • History: World War II (Eastern Front)
  • Rating: 7.14/10 from 573 users

    Description

    Storm Over Stalingrad is a 2-player wargame simulating the Battle of Stalingrad from October to November 1942. One player controls the German army, and the other player controls the Soviet army. The game uses a simplified version of the Area–Impulse System, first introduced in Avalon Hill’s “Storm Over Arnhem”. The game is 6 turns long, at the end of which time the winner is determined by comparing the players predetermined controlled victory areas to actual.

    The prize at the end of Germany's 1942 summer offensive was Stalingrad. The city, while being a propaganda key due to its name, was also a key industrial city sitting upon both rail and river networks. The German 6th Army hit arrived at the west bank of the Volga by late August and began their assault on the city. "Stalingrad must not be taken by the enemy" ordered Stalin. Now you can command the defense of the city and try to hold versus a talented, but stretched thin, German Army. Or will you find something the Germans didn't and seize both the city and the day?

    As has become common with games in the IGS line, playability matched with historical flavor has been achieved to a remarkable degree. In Storm Over Stalingrad, players alternate impulses where they move or fire, but only rarely both. Cards influence play, but do not drive the game. Can you take most of the city of Stalingrad before the Soviet offensive begins?

    This game uses a simplified version of the Storm over Arnhem system. While it shares the same game system and theme as Turning Point: Stalingrad, it has a different feel due to it covering a smaller time period, using tactical cards, and simpler rules.

    Game Scale:
    Game Turn: 2 weeks
    Area: 1" = approximately 547 yards / 25mm = approximately 500 meters
    Units: Battalion to Brigade

    Game Inventory:
    Two 15x21" full color mapsheets
    One dual-side printed countersheet (176 5/8" counters)
    One 8-page Storm Over Stalingrad rulebook
    One deck of tactical cards (27 German, 27 Russian, 1 proof of purchase)
    Two 6-sided die

    Solitaire Playability: High
    Complexity Level: Low
    Players: 2 or more
    Playing Time: 2-4 hours

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