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Things From Another World
Calendars
22Mars
22Mars
by (Self-Published) (2021)
Player Count
3 to 4

Playing Time
3 hours to 4 hours
Categories
  • Transportation
  • Economic
  • Trains
  • Designers
  • Jonas Jones
  • Enrico Viglino
  • Mechanisms
  • Tile Placement
  • Stock Holding
  • Route/Network Building
  • Connections
  • ECO-03 Market
  • Artists
  • Jonas Jones
  • Family
  • 18xx
  • Planets: Mars
  • Digital Implementations: TableTop Simulator Mod ( TTS)
  • Rating: 8.5/10 from 2 users

    Description

    100 years after 21Moon, the year is 2217 and the space race has moved from the Moon to Mars. Earth is suffering from climate crisis and over population. The players, space entrepreneurs, are building train tracks and colonies, creating a new bright future on the red planet while the risk for a revolt grows...

    22Mars is an dystopian 18xx game set on Mars with variable map based on four interconnected megahexes and building track between variable value colonies depending on how many colonists are there.

    The story so far – deportation of convicts, mining and space tourism on Mars

    The year is 2217. Due to climate changes, the habitable parts of Earth are now heavily overpopulated. As one of several drastic measures to handle the population density, convicts on Earth are sent to colonies on Mars to work alongside androids and robots to build infrastructure for an alternative place to live. Ground-breaking technical leaps thanks to new hyper effective power source found on the moon have paved the way for time and cost-effective space travel, which in turn has made it possible to establish colonies on Mars. A number of corporations are contracted by the governments on Earth to build infrastructure necessary for building and supporting colonies on Mars. The first phase of Mars project focus on deportation of convicts from Earth, mining activities and space tourism for the privileged.

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