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Panzer Miniatures Rules: A Tactical Game of Armored Combat
Panzer Miniatures Rules: A Tactical Game of Armored Combat
by Lost Battalion Games, StrikeNet Games (2004)
Player Count
2 to 6

Player Ages
14+

Playing Time
4 hours
Categories
  • Wargame
  • Miniatures
  • World War II
  • Designers
  • James M. Day
  • Mechanisms
  • Modular Board
  • Hex-and-Counter
  • Chit-Pull System
  • Dice Rolling
  • Measurement Movement
  • Line of Sight
  • Family
  • Panzer game system
  • Players: Two Players Only Wargames
  • Rating: 7.73/10 from 26 users

    Description

    Tank-to-tank combat on a tactical level

    The Panzer® Miniature Rules is a modular game system designed for small unit actions using microarmor, 1/285th or 1/300th scale troops. For two or more players, it is a comprehensive and yet quick to-play set of full-color rules.

    Scale: The vehicle and towed-gun scale is 1:1 with infantry at squad, 1/2 squad and section level.

    No need to fill out weapon sheets as all the data is included on the full-color data cards.

    The streamlined chit-based command system moves the action along at a brisk pace, getting players quickly into the action.

    It has one of the most comprehensive and detailed armor modeling systems (while still very simple to play). Its all here, from unique hit locations, armor angles and penetration charts, air-to-ground, hand-to-hand combat, close assault, overwatch fire, command control, unit cohesion, morale, smoke, bogging, sighting, and troop quality…everything you will need to recreate World War II tactical ground combat.

    Components:
    • 556 die-cut counters
    • Miniature bases
    • Artillery templates
    • Hit location wheels
    • Reference Cards
    • Summary charts
    • Four ten-sided dice
    • German Army TO&E: Regimental Kampfgruppen for Panzer and Panzergrenadier units in 1943
    • Soviet Army TO&E: Tank and Motorized/Mechanized Brigades in 1943
    • Scenarios: Five historical scenarios
    • Unit Data Cards: 64 full-color
    Expanded by:

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