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Warhammer 40,000: Conquest – Deadly Salvage
Warhammer 40,000: Conquest – Deadly Salvage
by Fantasy Flight Games, Heidelberger Spieleverlag, Edge Entertainment, Galakta (2016)
Player Count
2

Player Ages
14+

Playing Time
45 minutes
Categories
  • Card Game
  • Science Fiction
  • Expansion for Base-game
  • Fighting
  • Mechanisms
  • Variable Player Powers
  • Secret Unit Deployment
  • Family
  • Warhammer 40,000 Card Games
  • Living Card Game
  • Warhammer 40,000: Conquest LCG
  • Player Count: Two Player Only Games
  • Rating: 7.68/10 from 64 users

    Description

    From the publisher's website:

    “A swarm of mechanised locusts sweeping over the land, stripping it bare of resources, bringing death and destruction to anything that stands in its path. Emperor preserve us against the predations of these so-called Orkish Cults of Speed.”
    –Cardinal Nomura at the Conclave of Hessen

    Ride out of the wastelands with a warband of scavenger Orks in Deadly Salvage, the third War Pack in the Planetfall cycle for Warhammer 40,000: Conquest! As part of the Planetfall cycle, this War Pack gives new meaning to the type symbols on each planet. Each faction’s armies will fight harder than ever when you battle on a planet with symbols that support your faction’s goals.

    Alongside a new focus on the planet type symbols, Deadly Salvage introduces new army units, supports, attachments, and events for every faction, including the Tyranids faction introduced in The Great Devourer. Meanwhile, a new Ork warlord allows you to explore completely new decks by changing the fundamentals of deckbuilding. Explore new boundaries and claim the Traxis sector in Deadly Salvage!

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