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Sentinel Tactics: The Flame of Freedom
Sentinel Tactics: The Flame of Freedom
by Living Worlds Games, Greater Than Games (Sentinel Comics) (2014)
Player Count
2 to 8

Player Ages
13+

Playing Time
30 minutes to 1 hour
Categories
  • Comic Book / Strip
  • Designers
  • Kevin G. Nunn
  • Christopher Badell
  • Luther Bell Hendricks V
  • Mechanisms
  • Action Point Allowance System
  • Modular Board
  • Hex-and-Counter
  • Dice Rolling
  • Grid Movement
  • Line of Sight
  • Artists
  • Adam Rebottaro
  • Family
  • Crowdfunding: Kickstarter
  • Superheroes
  • Sentinel Comics
  • Rating: 6.77/10 from 683 users

    Description

    Sentinel Tactics: The Flame of Freedom is a tactical combat game that uses a hex grid map to represent terrain. Each player controls one or more heroes or villains, each of which has unique powers. Combat is based on the rolling of six-sided dice. Whereas Sentinels of the Multiverse is a fully cooperative game, Sentinel Tactics is a team-based game. Groups of players will cooperate against either a villain player or against another team of players, so while the game is competitive, cooperation and teamwork are still vital to the gameplay.

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