Advertisement

Active Sellers
Puzzle Master
FUN.com
Calendars
Things From Another World
Ran an den Feind
Ran an den Feind
by Verlag Schmidt Zwiebeltürme
Player Count
2
Categories
  • Nautical
  • Wargame
  • World War II
  • Mechanisms
  • Secret Unit Deployment
  • Grid Movement
  • Movement Points
  • Family
  • Player Count: Two Player Only Games
  • Rating: 0/10 from 0 users

    Description

    This is a fleet combat game for 2 players from WWII. The goal is to defeat the enemy fleet and to take the enemy harbor.

    Each kind of warship and the forts (pewter guns) have their own characteristics (damage/firing range/movement):

    Battleship (4x): d=4, f=3, m=2 straight or 1 curved
    Cruiser (2x): d=3, f=2, m=2
    Torpedoboat (4x): d=2, f=1, m=3
    Submarine (4x): d=1, f=1 emerged or 0 submerged, m=2 submerged or 1 emerged
    Forts (4x): d=1, f=3, m= rotation only

    Each rotation uses 1 movement point.

    Alternately the players move one of their battle units. If an enemy unit is in firing range of 2 enemy units it loses 1 damage point, if it is in range of 3 enemy units it loses 2 damage points and so on. Taken damage is indicated by damage markers of the enemy color. If damage is reduced to 0, the battle unit is destroyed. The positions of submerged submarines are marked by damage markers of their own color.

    Each harbor is protected by 6 forts on fixed positions and 15 mines inside the red marked area. Their positions are documented on small cards which the players are keeping secret from each other.

    —user summary

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace