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Pickett's Charge: Wargames Rules for Battles in the American Civil War
Pickett's Charge: Wargames Rules for Battles in the American Civil War
by Reisswitz Press (2016)
Player Count
2 to 12

Player Ages
12+

Playing Time
2 hours to 6 hours
Categories
  • Wargame
  • Miniatures
  • American Civil War
  • Book
  • Designers
  • David Brown
  • Mechanisms
  • Simulation
  • Dice Rolling
  • Measurement Movement
  • Family
  • "General de Brigade" Rules
  • Rating: 6.5/10 from 2 users

    Description

    This fast-paced and dynmic set of rules is designed for battle-sized engagements in the American Civil War, from Division or Corps strength for a club evening to huge multi-Corps battles for full days or weekends.
    Veteran Game Designer David Brown, well known for such classics as General de Brigade and Battlegroup PanzerGrenadier, presents the next generation of game design with an emphasis on command decisions and a streamlined, easy to learn game system which is still challenging to master.

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