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Neuroshima Hex! 3.0: Doomsday Machine
Neuroshima Hex! 3.0: Doomsday Machine
by Portal Games (2013)
Player Count
2 to 4

Player Ages
8+

Playing Time
30 minutes
Categories
  • Science Fiction
  • Expansion for Base-game
  • Fighting
  • Designers
  • Micha? Oracz
  • Mechanisms
  • Tile Placement
  • Variable Player Powers
  • Partnerships
  • Hex-and-Counter
  • Hand Management
  • Player Elimination
  • Artists
  • Piotr Foksowicz
  • Family
  • Neuroshima
  • From RPG books to board games
  • Post-Apocalyptic
  • Rating: 7.78/10 from 125 users

    Description

    Doomsday Machine is an automated, deadly trap - an intelligent security system protecting a secret base hidden in the radioactive wastelands. Its algorithm commands it to destroy any intruder, whether it is a man, mutant or a Moloch robot. What could be hidden behind such a powerful defense system?

    Doomsday Machine 3.0 is a reimplementation of an extra army, which was given away as a freebie at Spiel 2007. Essential skill of that army (which contains only shooting units) is the ability to redirect shots and rotating units (once per turn).

    It was included as the fifth army in the English Z-Man edition of Neuroshima Hex! 3.0. In Poland it's available separately only in limited copies.

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