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Mutant Squash
Mutant Squash
by Tri Tac Talents, LLC (1991)
Player Count
2

Player Ages
10+

Playing Time
30 minutes to 1 hour, 30 minutes
Categories
  • Science Fiction
  • Wargame
  • Designers
  • Richard Tucholka
  • William Welsh
  • Mechanisms
  • Variable Player Powers
  • Dice Rolling
  • Player Elimination
  • UNC-10 Variable Setup
  • Measurement Movement
  • Artists
  • Sherri Chekal
  • Family
  • Play Dough/Clay Games
  • Series: Tri-Tac Squash games
  • Rating: 0/10 from 0 users

    Description

    The creatures of Blorb 212 were more than a match for the first explorers that tried to take over their world. When a series of attempts to colonize the planet failed, the company that that claimed Blorb 212 waited. After a few years of planning, they began dropping MECs and BUGs to the Planet’s surface to rid it of the monsters that lived there.

    The company never figured on the mutating effects from the chemicals combining with the the energy of the blue-white sun. The monsters soon began battling each other as they mutated into new and strange forms.

    Realizing they could never colonize the world, the company took a last gamble and dropped 1000 reluctant human colonists to destroy the creatures. Like everything else, they also mutated.

    The battle was on!

    —description from the publisher

    Sculpt your own otherworldly mutants from clay. Next, assign them game characteristics for armor, movement, weaponry, and flight capability. Then fight out battles on the tabletop using the Squash miniatures rules system. Optional rules include initiative, advanced weapons, terrain, and food cells.

    —user summary

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