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Kursk: History's Greatest Tank Battle, July 1943
Kursk: History's Greatest Tank Battle, July 1943
by SPI (Simulations Publications, Inc.), Six Angles (1980)
Player Count
2

Player Ages
12+

Playing Time
6 hours
Categories
  • Wargame
  • World War II
  • Designers
  • Eric Goldberg
  • Mechanisms
  • Hex-and-Counter
  • Simulation
  • Artists
  • Masahiro Yamazaki
  • Redmond A. Simonsen
  • Family
  • Cities: Kursk (Russia)
  • History: World War II (Eastern Front)
  • Rating: 0/10 from 0 users

    Description

    Kursk: History's Greatest Tank Battle, July 1943 is an Operational level board-wargame of the largest tank battle the world has ever known. The finest German armies advanced upon the numerically superior and well-entrenched Red Army, and their might was shattered. Because the war between Nazi Germany and the Soviet Union is the most important event in recent history, this study of its most crucial battle provides invaluable insight to both the historians and the wargamers,

    From the dreaded Tiger I, Panther, Elephant to the SS Divisions & Red Army Guards to Khukov & Von Manstein. it is all present at the Battle of Kursk (Kypckar) !!

    Kursk: The greatest tank battle the world has ever witnessed, is recreated with a highly detailed wargame-system that incorporates all the vital elements of the battle - from movement and attack modes to anti-tank units and artillery barrages, from air support to Soviet partisans and German Kampfgruppen. Three scenarios capture all the battlefield action.

    • Components :

    Map: 22" x 34" single sheet
    Counters: 600 pieces
    Rulebook: 25 pages
    Charts: German Deployment Display & Soviet Deployment Display

    • Stats :

    Average Playing Time: 4-9 hours
    Ages: 12 to Adult
    Number of Players: Two Players
    Complexity: from Moderate to High
    Suitability for Solitaire Play: Moderate


    The Six Angles edition features:
    - 1 22"x34" map + 1 small (DIN A4) map
    - 960 counters with new units, but mainly the same units shown at different step reduction (the former edition used markers to show step reduction
    - Several thick playing aids
    - 64 Pages magazine, including rules, Designer's notes, Player's notes, After Action Report by Masahiro Yamazaki and historical notes.

    The rules are essentially the same but are clarified and corrected. There are some new (optional) rules (2 pages) as well an introduction scenario using the mini-map (5 Game-Turns long).

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