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Hungry Shark
Hungry Shark
by (Self-Published), ATOMO GAMES (2018)
Player Count
2 to 6

Player Ages
6+

Playing Time
10 minutes to 20 minutes
Designers
  • Eugeni Castaño
  • Mechanisms
  • Simultaneous Action Selection
  • Artists
  • Ramses Bosque
  • Rating: 7.75/10 from 6 users

    Description

    It’s lunch time and panic spreads through the ocean. Sharks prey on every single fish that swims the sea and only the octopus cop can stop them. All through this frenzy you will have to be fast enough to escape before ending up in a hungry shark’s belly.

    Hungry Shark is a family game for ages +6 with an average game time of 10 minutes. This mad and fun game has three different game styles: “childfish”, “gluttonous shark” and “sea bubbles.”

    In this game of visual speed you have to count the number of fish that are saved from the hungry shark. Three decks of cards are placed, first the central card is flipped, and then the two cards of the side decks. You have to consider the position of the fish, the eagle shark and the police octopus. The one who guesses the correct answer will get the 3 cards. The one who at the end of the game has taken more cards will win.


    "A la hora del almuerzo el pánico llega al fondo del océano. Los tiburones persiguen a todo pez que se mueva para darse un buen atracón y solo el pulpo policía puede pararles. Entre tanto
    descontrol, deberás ser el más rápido en contar los peces que logran escapar de acabar en la panza de estos tiburones hambrientos."

    Hungry shark es un juego de velocidad para toda la familia a partir de 6 años, de 2 a 6 jugadores compuesto por
    54 cartas y una duración media de 10 minutos. Este alocado y divertido juego ofrece 3 modalidades de juego con nivel creciente de dificultad: Pezqueñines, Tiburón comilón y Burbujas marinas.

    En este juego de velocidad visual hay que contar el número de peces que se salvan del hambriento tiburón. Se colocan tres mazos de cartas, primero se voltea la carta central, y posteriormente las dos cartas de los mazos laterales. Se tiene que considerar la posición de los peces, el tiburón comilón y el pulpo policía. El que acierte la respuesta correcta conseguirá las 3 cartas. Ganará aquel que al final del juego se haya llevado más cartas.

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