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Cremona: Echo of Violins
DescriptionThe player takes on the role of the luthier boy and in the game he will have to go around the shops of the great Cremonese masters: Amati, Guarneri del Gesù, Ruggeri and Bergonzi. In these workshops he will have to collect the materials to build his own instruments: violins, violas and cellos, and learn the secrets of their workmanship. Going in this way by exclusion, he will have to understand the secret of Stradivari's workshop, which obviously changes with every game. Objective of the gameThe winner of the game is the one who, at the end of the game, has scored more points than is opponents. The point are obtained by making violins (each instrument has a number at the bottom right that represents its value), correctly revealing the secret of Stradivarius (3 points) and going to the Theater. Each player must in their turn move his meeple to a tile adjacent to the one in which he is. Movement is mandatory. Once the player has entered the new tile, he must choose one of the following actions:
Once the chosen action is complete, the player ends the turn and it’s up to the next player. The game continues in this way until a player builds six instruments, at which point the round of turns ends and the game ends whit the calculation of scores. —user summary Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video Marketplace |
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