Advertisement

Active Sellers
Calendars
Things From Another World
FUN.com
Puzzle Master
Arkham Horror: Penny Arcade Characters
Arkham Horror: Penny Arcade Characters
by Fantasy Flight Games, (Web published) (2009)
Player Count
1 to 8

Player Ages
12+

Playing Time
3 hours
Categories
  • Science Fiction
  • Adventure
  • Horror
  • Expansion for Base-game
  • Fighting
  • Novel-based
  • Designers
  • Kevin Wilson
  • Richard Launius
  • Mechanisms
  • Variable Player Powers
  • Cooperative Play
  • Hand Management
  • Dice Rolling
  • Point to Point Movement
  • Artists
  • Scott Nicely
  • Family
  • Arkham Horror
  • Cthulhu Mythos
  • Penny Arcade
  • Game: Arkham Horror
  • Game: Arkham Horror (Second Edition)
  • Rating: 6.04/10 from 13 users

    Description

    From Penny Arcade comes the fabled Investigator Johnathan "Gabe" Gabriel, Investigator Tycho Erasmus Brahe, and Guardian Anne-Claire. These are official expansions from Fantasy Flight Games to be used with games of "Arkham Horror".

    Investigator Johnathan "Gabe" Gabriel

    Rules Summary :

    Home -- River Docks
    4 Sanity
    6 Stamina
    2 Focus

    Fixed Possessions : $6
    Random Possessions : 2 Common Items, 1 Unique Item, 1 Skill

    Fists of Fury : Any Phase -- Gabe gains a +2 bonus to Combat Checks.

    Fists of Rage : If the Doom Track is within 3 spaces of awakening the Ancient One, Gabe automatically passes all Will checks.

    Never Again : Tycho no longer allows Gabe to use any Weapons.

    Speed -- 1 2 3 4
    Sneak -- 4 3 2 1
    Fight -- 4 5 6 7
    Will -- 4 3 2 1
    Lore -- 0 1 2 3
    Luck -- 3 2 1 0

    Investigator Tycho Erasmus Brahe

    Rules Summary :

    Home -- The Library
    6 Sanity
    4 Stamina
    2 Focus

    Fixed Possessions : $5, 1 Common Item (Tommy Gun), 1 Unique Item (The King in Yellow)
    Random Possessions : 2 Unique Items, 1 Skill

    Multi-Tasker : Any Phase -- Tycho reduces all movement costs on Tomes to 0.

    Rational Man : Any Phase -- Tycho may spend 1 Clue token instead of losing 1 Sanity or 1 Stamina. He may do this as often as he likes but may not use this ability during the Final Battle.

    Speed -- 1 2 3 4
    Sneak -- 4 3 2 1
    Fight -- 0 1 2 3
    Will -- 5 4 3 2
    Lore -- 2 3 4 5
    Luck -- 3 2 1 0

    Guardian Anne-Claire

    Mechanical Genius : Investigators may always use the location ability of the Administration Building, regardless of other effects.

    Cruel Taskmistress : Investigators receive a $1 discount when using the Administration Building's location ability for each Weapon or monster trophy they discard.

    To the Rescue : Once per game, after an investigator has made a Combat check, the players may choose to have Anne-Claire show up to help out with her flamethrower. She adds 3 successes to the result of the Combat check.

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?

    Original Game

    Best Sellers
    Board Games





    Latest Searches: Creative diversions | Hialeah opoly | Turntable for board game | chile | Nana | The lord of the rings | maria | Wargame rules | monopoly star wars episode 1 collectors edition | syllabus | Harpoon | Trivia board game of Mechanicsburg | Cover your assets | Union-opoly | dutch | Gilmer+girla | Transformers+Voyager+Soundwave | cafe | Mankato monopoly | monopoly survivor | scattergories answer pad refills | summoner wars taliyas spirit | strip ganes | broom | tapestry | Sxe | Zombie Strike Dart Refill | nightmare before christmas uno | koosh ball paddles | Anna maria island monopoly
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us