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Ali Baba Junior
Ali Baba Junior
by Ravensburger Spieleverlag GmbH (2003)
Player Count
2 to 4

Player Ages
5+

Playing Time
15 minutes
Categories
  • Memory
  • Arabian
  • Novel-based
  • Designers
  • Gunter Baars
  • Mechanisms
  • Memory
  • Artists
  • Gunter Baars
  • Walter Pepperle
  • Joachim Krause
  • Graham Howells
  • Family
  • Junior Versions of Grown-Up Games
  • Mythology: Arabian
  • Folk Tales & Fairy Tales: Ali Baba and the Forty Thieves
  • Rating: 4.06/10 from 8 users

    Description

    A simplified reimplementation of Ali Baba. Gameplay is similar, but the the push-your-luck aspect is missing, and there's only six dials (rather than 9), and twelve treasure cards (rather than 29).

    Players turn the dials, trying to match the pattern for the round. When they succeed, they take one treasure card, which at the same time will show the pattern for the next round. Once all treasure cards have been taken, the game ends, and the player with the most points wins.


    Unlock the treasure chest.

    The missing treasure chest form Ali Baba has been found! You have to turn the locks into the right position. But only the one who turns the last lock in the right way, may open the chest.

    On a turn a player may turn one lock 1 or 2 images to the left or to the right. When the desired image becomes visible, the lock stays open and the player may attempt to open another lock. If another image shows than the desired image, the next player is on turn.

    You always have to try to get at least one lock right. You are allowed to stop at any time after that. Locks who show the desired image are not allowed to be turned anymore.

    The aim of the game is to turn the locks so each lock shows the same picture. The person who manages to turn the last (6th) lock may open the treasure chest and get a treasure out. That treasure is the next image that has to be shown on all locks. The player left from the one who found the treasure starts the next treasure search.

    When all treasures have been gotten out, all points on the treasure cards are counted. The player with the most points wins. In case of a tie, the player with the most treasures wins.

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