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Attrition
Attrition
by Warp Spawn Games, Strategy Gaming Society (1999)
Player Count
2

Playing Time
30 minutes
Categories
  • Card Game
  • Dice
  • World War I
  • Print & Play
  • Designers
  • Lloyd Krassner
  • Mechanisms
  • Card Drafting
  • Dice Rolling
  • Family
  • Player Count: Two Player Only Games
  • Rating: 6/10 from 3 users

    Description

    “Two player Card game simulating trench warfare in WWI. Objective: Reduce your opponent to 0 troops, or
    capture all six territory markers.” The game is web published, but was previously printed in an issue of the SGS magazine Strategist.

    The players begin the game with a battalion of 100 squads, three territory markers, and no cards. The players alternate completing a sequence of five phases: Logistics (draw one card), Artillery Barrage (eliminate a random number of enemy squads), Charge Orders (the player may choose to charge, or such orders may be received), Defender Fire Phase, and Trench Fighting Phase. Certain cards may be played to give bonuses in some phases.

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