Advertisement

Active Sellers
FUN.com
Calendars
Things From Another World
Puzzle Master
16.12.1971: Swarnim Vijay Varsh
16.12.1971: Swarnim Vijay Varsh
by (Self-Published) (2021)
Player Count
2 to 3

Player Ages
8+

Playing Time
30 minutes to 45 minutes
Categories
  • Modern Warfare
  • Print & Play
  • Mechanisms
  • Roll / Spin and Move
  • Events
  • Race
  • Track Movement
  • Family
  • Country: India
  • Country: Pakistan
  • History: Indo-Pakistani Wars
  • Rating: 10/10 from 1 users

    Description

    Swarnim Vijay Varsh

    On 16th December 1971, the Indian Armed Forces secured a decisive and historic Victory over Pakistan Army, which led to the creation of a Nation - Bangladesh and also resulted in the largest Military Surrender after the World War - II.
    Vijay Diwas is celebrated every year on December 16 to mark India’s triumph in liberating Bangladesh from Pakistan in 1971. In one of the fastest and shortest campaigns of military history, a new nation was born as a result of the swift campaign undertaken by the Indian Armed forces. To commemorate this victory, from 16 December 2020, the Nation is celebrating 50 Years of India-Pak War, also called ‘Swarnim Vijay Varsh’.

    About the Game

    16.12.1971 – Is a war game designed to commemorate 50 years of India’s victory over Pakistan. Swarnim Vijay Varsh is being celebrated and we have designed it with a total of 50 spaces (50th Anniversary) in the game board.
    The name of the game 16.12.1971 indicates: -
    16 – Total hours taken by us to plan, design, conceptualize, play test and complete!!
    12 – Number of Assets and Number of Targets in the game
    1 – One Board
    9 – Number of Challenges / Actions confronted by players / Force
    7 – Number of Joint operations planned in the game
    1 – One Dice

    Rules & Regulations:
    The Print & play game consist of three forces – Army, Navy and Airforce each with 4 assets. Each force will be navigated by three players by rolling the dice and get each of their assets(pawns), to reach the ‘KILL ZONE’. Once the asset is in Kill Zone, the player will Roll the dice, if lucky HE/SHE will hit the respective equivalent enemy force Target.

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace