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Things From Another World
10 Latidos
10 Latidos
by Venatus Ediciones (2018)
Player Count
2 to 4

Player Ages
10+

Playing Time
20 minutes to 30 minutes
Categories
  • Puzzle
  • Party Game
  • Medical
  • Designers
  • Hugo Jiménez
  • Mechanisms
  • Cooperative Play
  • Artists
  • Lorena Gestido
  • Rating: 7.88/10 from 17 users

    Description

    The goal of 10 beats is to stabilize a patient by getting 10 beats free of micro-infarcts. To achieve this you will have to put into operation all your skills and you will also have a team that will help you stabilize the patient, such as atropine, oxygen, defibrillator, cardiac monitor, etc.

    Playing at 10 Beats is to face a puzzle that must be solved following a correct sequence. If it is achieved, 10 Beats offers different levels of difficulty that can be added and that will increase the stress of the games, as if you were in an emergency room.

    It is recommended that, at the beginning, the difficulty levels are not used, but simply trying to solve the correct sequence of the puzzle. In case of a microinfarction, the patient should be stabilized as soon as possible. If the game is finished without having achieved it, it is convenient to look at the sequence on the table and try to find the correct sequence. It's not easy, but it's not impossible either.

    Although 10 Beats is a game of 2 to 4 players, you can count on the help of more people to help solve the puzzle.

    We are waiting for you in the emergency room.

    =================================================

    El objetivo de 10 Latidos es estabilizar a un paciente consiguiendo 10 latidos libres de microinfartos. Para lograrlo tendréis que poner en funcionamiento todas vuestras habilidades y dispondréis además de un equipo que os ayudará a estabilizar al paciente, como la atropina, el oxígeno, el desfibrilador, el monitor cardíaco, etc.

    Jugar a 10 Latidos es enfrentarse a un puzle que hay que resolver siguiendo una secuencia correcta. Si se consigue, 10 Latidos ofrece diferentes niveles de dificultad que se podrán ir añadiendo y que harán aumentar el estrés de las partidas, como si se estuviera en una sala de urgencias.

    Se recomienda que, al principio, no se usen los niveles de dificultad, sino que se intente simplemente resolver la secuencia correcta del puzle. En caso de que se produzca un microinfarto, hay que estabilizar al paciente lo antes posible. Si se termina la partida sin haberlo conseguido, conviene fijarse en la secuencia que hay sobre la mesa, e intentar encontrar la secuencia correcta. No es fácil, pero tampoco imposible.

    Aunque 10 Latidos es un juego de 2 a 4 jugadores, se puede contar con la ayuda de más personas que colaboren a resolver el puzle.

    Os esperamos en la sala de urgencias.

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